Drawing is an evolutionary process, and the more you practice the better you will get. There are some great tutorials here for color and hair and even shading muscle, but I think if you want to make your horse as realistic as possible, you have to start on the inside then work out to what you actually see on the surface.
When young children, or even some creatively challenged adults draw a horse, they recognize that is has a head, a neck, a body and some legs. While this is true, it can lead to pictures like this:
After some practice, most people will start to realize a horse is made up of segments, and some shading is necessary to make a 3 dimensional object appear to have depth in a 2-D drawing. Since our brains cope best with things they are already familiar with, they tend to simplify these segments into geometric shapes. The jaw, shoulder, barrel and hindquarters are all roundish. The legs are tapered straight bits connected with joints and may have angles depending on the pose.
If your horses are in some phase of this segment stage, stop yourself before you try to highlight muscles in randomly. Think about what a muscle is, and what it does. Muscles are attached to bones for the purpose of moving them. The anatomy of a horse is complex, there are also tendons and ligaments that move or anchor bones, but for a simple art lesson you don’t need to know their names. While you are looking at these horse skeletons, there are a few things that might help you remember them later. First, a horse and a human have almost exactly the same bones in the same places, some are just shaped differently. For instance, the horse’s front “leg” is really his arm. His neck meets his shoulder; there is an upper arm that connects to the elbow. A horse’s knee is the same as your wrist. It is made of lots of little tiny bones put together, which is why they can look lumpy. The cannon, fetlock, pastern and hoof all correlate to the bones in your hand and finger. In the hindquarters, the hip joins the upper leg. A horse’s stifle is the same joint as a human knee, and his hock is your ankle. Notice how the rib cage tapers towards the back and how the tailbones extend at least 8 inches into the actual tail. The head and legs have virtually no muscle, so it is really easy to see the bone structure. The neck, however, is usually so muscular that you can’t see where the bones are at all so I’m going to concentrate on the areas where the bone isn’t obvious, but plays a very important role in what you see from the outside. I’ve circled three points in both the shoulder and the hip. The top of the scapula, the “point of the shoulder” where the scapula meets the humerus and the elbow are the points of interest in the shoulder, while the top of the pelvis, the hip and the stifle form the angle in the hindquarters. Even on the fattest pony, you can usually pick out these points. Once you train your eye to find them, you can draw a line in you mind to connect them and start to see what kind of angles are happening. Different breeds are put together differently; draft horses tend to have upright shoulders, while horses bred for jumping or high knee action have a much more sloping shoulder. Because they are joints, they naturally move quite a bit, and the angle between these points can open and close as the horse moves his legs.
from a great drawing site
When young children, or even some creatively challenged adults draw a horse, they recognize that is has a head, a neck, a body and some legs. While this is true, it can lead to pictures like this:
After some practice, most people will start to realize a horse is made up of segments, and some shading is necessary to make a 3 dimensional object appear to have depth in a 2-D drawing. Since our brains cope best with things they are already familiar with, they tend to simplify these segments into geometric shapes. The jaw, shoulder, barrel and hindquarters are all roundish. The legs are tapered straight bits connected with joints and may have angles depending on the pose.
If your horses are in some phase of this segment stage, stop yourself before you try to highlight muscles in randomly. Think about what a muscle is, and what it does. Muscles are attached to bones for the purpose of moving them. The anatomy of a horse is complex, there are also tendons and ligaments that move or anchor bones, but for a simple art lesson you don’t need to know their names. While you are looking at these horse skeletons, there are a few things that might help you remember them later. First, a horse and a human have almost exactly the same bones in the same places, some are just shaped differently. For instance, the horse’s front “leg” is really his arm. His neck meets his shoulder; there is an upper arm that connects to the elbow. A horse’s knee is the same as your wrist. It is made of lots of little tiny bones put together, which is why they can look lumpy. The cannon, fetlock, pastern and hoof all correlate to the bones in your hand and finger. In the hindquarters, the hip joins the upper leg. A horse’s stifle is the same joint as a human knee, and his hock is your ankle. Notice how the rib cage tapers towards the back and how the tailbones extend at least 8 inches into the actual tail. The head and legs have virtually no muscle, so it is really easy to see the bone structure. The neck, however, is usually so muscular that you can’t see where the bones are at all so I’m going to concentrate on the areas where the bone isn’t obvious, but plays a very important role in what you see from the outside. I’ve circled three points in both the shoulder and the hip. The top of the scapula, the “point of the shoulder” where the scapula meets the humerus and the elbow are the points of interest in the shoulder, while the top of the pelvis, the hip and the stifle form the angle in the hindquarters. Even on the fattest pony, you can usually pick out these points. Once you train your eye to find them, you can draw a line in you mind to connect them and start to see what kind of angles are happening. Different breeds are put together differently; draft horses tend to have upright shoulders, while horses bred for jumping or high knee action have a much more sloping shoulder. Because they are joints, they naturally move quite a bit, and the angle between these points can open and close as the horse moves his legs.
from a great drawing site